Welcome to the Githens' Arcade
Page
In about 2002 or 2003, I first got the itch to build an arcade
machine. The machine will emulate most arcade games, all
Nintendo, Super Nintendo, Nintendo 64, Sega, Atari and Nintendo Gameboy
games. It is also able to play visual pinball which is a very
realistic emulator for real pinball machines - the physics and graphics
are quite stunning.
To launch the games you use a "front end", I am currently using
MALA. There are tons of these out there and each offers their own
quirks and benefits. Mala happens to support an LED lighting
system that can individually light up the keys and trackball - I hope
to incorporate this in the future. The skins are completely
customizeable and the current one I am using has an Apple type feel to
it. By pressing F12 at any time you can take a screenshot
of a game and it will then be incorporated into the skin.
All software for this machine is free, but there is some question to
the legality of some of these games. The frontend (mala) launches
the appropriate emulator and the selected ROM. Roms are available
all over the underground internet and each rom represents an individual
game. I currently have about 10,000 roms for all the various
platforms.
Okay, so the picture below shows an overall shot. Side art,
the
marquee and the control panel overlays were printed at Kinkos on their
large format bubble jets. These prints cost about $10/sq ft so
you want to make sure you get it right. I used plexiglass on all
prints to protect them. The character art was downloaded from
www.localarcade.com and since it is all vector art the image quality is
top notch. I will add links to the bottom of the page so that
others may use my art. Kinkos did balk at my art at first because
of their misunderstanding of copyright law - you are (at least in the
US) allowed to recreate trademarked and copyrighted materials for your
personal use - there is some stipulation about the number of copies but
this is in my basement and I am well within the "fair use"
limits. You can also see the yellow buttons on the side of the
control panel - these are used for the Visual Pinball games. The
cabinet is built out of 3/4" MDF and all exposed edges are finished
with arcade molding - this provides that real arcade feel.

I still need to add the last plexiglass that will cover the
screen. It will also have artwork on the back of it - just a few
characters and it will be painted to completely hide the TV's bezel and
buttons. To turn the TV on and off I hacked up the remote control
and connected an arcade button to the power button on the remote - so I
didn't have to take the TV apart and I have external on/off
switch. Also the Marquee reads "ARCADE - Recapture Your
Youth". It is backlit with Cold Cathodes which are used by guys
to light up the inside of their computers. The cold cathodes run
off the 12v through the computer so they turn on and off with the CPU.

The control panel is composed of two elements - 1) the trackball and 2)
the buttons and joysticks. The trackball is identical to the
units found in the Golden Tee machines and is nothing more than a PS2
mouse - it even has wiring for the three buttons you would find on
traditional mice. The buttons and joysticks are actually wired to
a keyboard emulator. The keyboard emulator allows you to use the
simple contact switches that buttons and joysticks contain.
Ultimarc.com has all kinds of joysticks, buttons and emulators.
Below you can see about 90 feet of wiring!!


Occasionally you will need to interact with the windows interface of
the computer, so you really need a keyboard handy. I picked up
the drawer sliders for a few bucks and it was a quick and easy install.

Okay, so here's some
videos that I made - pardon the roughness of the video. I shot
these with one hand and used the machine from the other... also this
was just a small digicam that I was shooting with. I promise I
hadn't been drinking, it is just hard to frame the shot with one hand
and work the arcade with the other.